Welcome back to part 2 of our Remake Roundup feature looking at redo’s of the classic 1985 turtle-smashing game Super Mario Bros.
Last time around, we looked at some pretty straight-up remakes that, for the most part, took the original formula and merely spruced it up with better graphics or gameplay elements, but kept things mostly the same.
This time around we dive deeper into the abyss to look at games that take the original Mario concept and start to alter it in more interesting ways. There were no hard rules on what fits for this round, but I generally looked for games that added something innovative but kept the implacable Mario spirit.
It’s been a long time coming but we’re finally back with another Remake Roundup, where we examine an arcade classic and unearth modern remakes!
This time around we take a look at the venerable classic Super Mario Bros. franchise and see what sort of remakes are lurking around. This will be a
two three-parter: the first part will focus on more straight-forward remakes, while the second will look at remakes that take the Mario concept and apply it to different gameplay styles (Mario as a metroidvania? Sure, why not) and then finally, we take a cautious gander at some of the more… esoteric interpretations.
Grab your fire flowers and, in some cases, axes, bombs or megablasters, and see how deep the green pipe goes.
Happy New Year! To celebrate something new, New Retro Games style, we take something old, and make it new. The 1992 gameboy game Super Mario Land 2, is just such a candidate today. It was the shroom-addicted plumber’s second outing on the vintage Gameboy console, and a pretty decent one to boot. As much as I loved the game, though, a complex platformer was hard to see on the tiny screen, especially thanks to the lag/blur effect every time you move– which was always.
Luckily, now there’s a colourised mod to the ROM of the game that also fixes the lag/blur issue runs on making everything less ear-tearingly blurry. Nor does Luigi have to remain in Mario’s shadow, either, as he’s now a playable character. It’s-a about time.
Enter: Super Mario Land 2 DX.
Let’s face it, Bowser is horribly incompetent. The number of times his plans for world domination have been thwarted by a overweight plumber from Brooklyn should be enough of a signal to call it quits. But what if Bowser… teamed up with Dracula? That is very the question Mariovania answers.
Die, Bowser! You don’t belong in this world! Not quite the same ring to it, but just go with it.
Actually, considering Drac’s similarly lacklustre record, actually, probably not a whole lot would be different. But the combination of Mario platforming and Castlevania stlye exploration works surprisingly well.
So the classic Italian plumber from Brooklyn who lives in a fantasy land full of sentient mushrooms which he also sometimes eats…. is heading back to Brooklyn. At least, judging by Nintendo’s latest outing for the red and blue acrobat.
Of course, anyone who’s been to Brooklyn knows the reality is far, far different. Luckily, in this post-truth world, some intrepid Youtuber has put together a more historically accurate version of Mario’s outing in the real world: