A title that serves as both an expression and description of gameplay, I Am Overburdened is, in principle, about everybody’s (non)favourite part of RPGs: having too much loot and struggling to juggle what to keep and what to ditch.
Should I go for those +5 gloves of nail-biting or stick with my powerglove of uncanny referencing?
The game doesn’t exactly deliver on this promise, per se, though. Funnily enough, this is a far better outcome: instead resulting in a fast paced arcade-roguelike-ish affair with an extremely streamlined loot system and minimal inventory tetris. Unlike its namesake, I am Overburdened is a simple pleasure to run through, albeit (for a commercial release) a relatively short one.
We played a lot of games this year. Some of them we even wrote about! We generally shy away from too many “best of” listicle style articles, but figured this holiday day is a good time to sit back with a hot cup of mulled beer or flask of vodka and reflect on what a year of games it has been.
New Retro Games’
This isn’t a objective list, just our favourite picks from each category of game we’ve covered. As a basic ground rule, we are favouring fully playable, complete and more recently covered games. Unfinished games (beta, demos, etc) remakes, enhanced editions and the like won’t count unless unless they offered a new and complete playing experience on their own terms.
Without further ado…
An updated Alpha demo of urban havoc simulator-in-progress Streets of Rogue is out, which adds a few new features, such as more classes, mission types, improved graphics and sound, better performance, and a fully-functional 2-player coop mode. If you haven’t checked this game out yet, now is the best time to get started.
Fresh on the heels of ADOM, true classic Roguelike game Nethack gets an update after more than 10 years. For those unfamiliar, it was originally released in 1987 in all its ASCII glory. You begin your quest as one of over a dozen classes with the mission simple enough: get that Amulet of Yendor. What those who played and persisted found though, was a hulking dungeon crawler of a game. And yes, it’s hard.
Streets of Rogue is unfortunately not a rogue-like version of Streets of Rage, but rather an open-world street-life roguelike/lite where you can choose to undertake quests to build your power and fortune.. or just life an every day life on the mean streets of a procedural generated city.