A title that serves as both an expression and description of gameplay, I Am Overburdened is, in principle, about everybody’s (non)favourite part of RPGs: having too much loot and struggling to juggle what to keep and what to ditch.
Should I go for those +5 gloves of nail-biting or stick with my powerglove of uncanny referencing?
The game doesn’t exactly deliver on this promise, per se, though. Funnily enough, this is a far better outcome: instead resulting in a fast paced arcade-roguelike-ish affair with an extremely streamlined loot system and minimal inventory tetris. Unlike its namesake, I am Overburdened is a simple pleasure to run through, albeit (for a commercial release) a relatively short one.
An old school macintosh hypertext adventure game styled after the horrific works of Jun Ito? Shut up and take my sanity! World of Horror peeks back beyond the cosmic veil to the beginning of the point and click adventure era, in what is as much a love letter to old school gaming as it is to old school horror.
The demo we played (dd12 at the time of downloading, latest version is dd15 -ed) was a bit rough around the edges, with an interface that is sometimes more scary than the monsters, but if you can keep grip of your mental faculties long enough, you may just enjoy World of Horror has to offer before succumbing to the embrace of the eternal abyss.
I always wonder about fantasy worlds. Somehow, underneath every quant village or castle is a 50 floor deep dungeon filled with otherworldly horrors. It’s a wonder society survives with all that evil lying underneath. I guess the same could be said
of all religions real life. Luckily in Demon’s Sword we can put those disturbing thoughts aside and instead enjoy partaking in some good old-fashioned dungeon crawling, the way grandma used to make.
Fresh on the heels of ADOM, true classic Roguelike game Nethack gets an update after more than 10 years. For those unfamiliar, it was originally released in 1987 in all its ASCII glory. You begin your quest as one of over a dozen classes with the mission simple enough: get that Amulet of Yendor. What those who played and persisted found though, was a hulking dungeon crawler of a game. And yes, it’s hard.