An old school macintosh hypertext adventure game styled after the horrific works of Jun Ito? Shut up and take my sanity! World of Horror peeks back beyond the cosmic veil to the beginning of the point and click adventure era, in what is as much a love letter to old school gaming as it is to old school horror.
The demo we played (dd12 at the time of downloading, latest version is dd15 -ed) was a bit rough around the edges, with an interface that is sometimes more scary than the monsters, but if you can keep grip of your mental faculties long enough, you may just enjoy World of Horror has to offer before succumbing to the embrace of the eternal abyss.
You know you’re old when people start referring to those new fangled games what with that extra 3rd dimension that all those scrappy kids are into, like Mario 64, or even Mass Effect, as “retro”. One day the likes of No Man’s Sky or Resident Evil VII will be called a “quaint retro effort with clunky controls and terrible UI” no doubt.
Anyway, my point is, is Resident Evil 4 retro now? It still feels relatively nuskool to me: shiny polygons that don’t look like Virtua Lego pieces, faster gameplay, more responsive over-the-shoulder shooting, and a bit lightened up on the ol’ tank controls. And then I take a look and see that it’s pretty dam old as far as the series goes: 12 years(!) What have I done with my life.
In any case, here we are featuring a kind of remake/re-imagining of Resident Evil 4. Or at least what Resident Evil 4 could have been before it was Resident Evil 4. Resident Evil: Codename MADMAN is one fan’s effort to put together a completely new experience based on early prototype.
Just like I always wondered as a kid what the hell was at the bottom of The Jetsons, I also wondered how the many ‘bottomless’ pits in Super Mario worked. Where do they go? What lives down there?
Nukazooka have provided a harrowing look into what really happens when Mario (and Luigi) falls into the void, perfectly in time for Halloween. New games may be grimdark and gritty, but when you look a bit deeper, retro games were really kind of messed up:
It’s time for our next dip into the recently completed #GBJAM5. This time around we jump right to the holder of sacred 1st place: Derelict.
Since when has exploring an abandoned long forgotten space hulk ever been a good idea anyway? So it should be no spoiler for me to reveal that Derelict is indeed filled with robotic horrors and deadly spikes.
Welcome to the Remake Roundup! Here we take a look at an unsuspecting old school original and roundup a tasty smattering of new retro remakes. In this edition: we take a look at the godfather of game characters himself: Pac-Man.
Born from a simple template, budding game designers have turned the game into anything and everything; from a physics-based puzzler, to a philosophical journey, to a nightmare of creeping dread. Wakka-wakka onward to learn more…
Lakeview Cabin is Friday the 13th Simulator where you may actually survive… after dying countless times.
Just as your partner might claim “I’m all right” after coldly shrugging off your tender affection, don’t put too much faith into the title of this debut game by New Zealand student Allenjayroldan.
Don’t play this game if you want to relax. Guilt has you waking up in a forest, alone – and what could be worse than that? I don’t know, how about lurking evil?
Time to go back… back to the Citadel. System Shock receives the Enhanced Edition treatment.
The re-release will support resolutions up to 1024×768 (compared to the original 640×480), as well as a widescreen mode. Gameplay has also received a lift with the addition of a mouselook mode, re-mappable controls, and apparently improvements to inventory and item management.
Both System Shock and the enhanced releases are currently available in a single package, with a 40% discount for all System Shock 2 owners on GOG.com – and 20% off for everyone else.