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Remake Roundup: Super Mario Bros. – Part #2

Welcome back to part 2 of our Remake Roundup feature looking at redo’s of the classic 1985 turtle-smashing game Super Mario Bros.

Last time around, we looked at some pretty straight-up remakes that, for the most part, took the original formula and merely spruced it up with better graphics or gameplay elements, but kept things mostly the same.

This time around we dive deeper into the abyss to look at games that take the original Mario concept and start to alter it in more interesting ways. There were no hard rules on what fits for this round, but I generally looked for games that added something innovative but kept the implacable Mario spirit.

Let’s a-go!

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L’Abbaye Des Morts: Megadrive Port

Retro is surely a relative term, since the last event I went to considered Mario 64 as being particularly old-school and anything earlier than that as “ancient school.” That felt jarring to me, but then again, Locomalito’s excellent horror-tinged chapel platformer L’Abbaye Des Morts‘ ZX Spectrum look’n’feel always felt a bit too ancient for me to really get into. Luckily, they’ve shifted things up 8 gears and released a Megadrive port, enabling me to slip seducitvely into a more comfortable bracket while still maintaining enough decrepitness to maintain snarky comments about “kids these days.”

If you want to go the extra level, they’re also appeared to go ahead and make a physical cartridge release for playing on an actual Megadrive (curses mum for giving it away…), though from what I can tell on the Spanish-only page, it’s some sort of Kickstarter campaign at the moment.

Apart from that, as far as I can tell, nothing else has been changed about the game aside from the graphics and sounds, but if you haven’t already played the original version then this just might be the last push you need to dive into a church full of demonic horror.

L’Abbaye Des Morts | Download

The game is a Sega Megadrive ROM file (.bin) so you will need an emulator to play it. I recommend KEGA Fusion.

You Have to Win the Game: Steam EGA edition

You have to win the game… Again! Minimalist indie classic You Have to Win the Game was a sweet little hit back in 2012. If there were an alternative universe with a DOS-based 286 metroidvania, this game would have been it. It was one of the first games I posted about, and I loved what it managed to pull off with the otherwise eye-gouging CGA graphics limitation.


At some unknown point, YHtWtG moved onto Steam, and then added a bunch of new features including an equally lovely EGA mode, boasting a whopping 16 colours! It also includes more difficult remixed campaign and a playable cat character, you know, for people who are into that sort of thing. And best of all, it’s still 100% free (note: there’s a $1 option on if you want a permanent Steam key, which is otherwise not available for free games.)

You Have to Win the Game | download steam /



Fortify is a classic tower defense game, reeking of late 90’s indie. From the MS paint style graphics to the somewhat clunky interface, everything takes a distant backseat to the detailed gameplay and challenging learning curve.

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Remake Roundup – Super Mario Bros. (Part 1)

It’s been a long time coming but we’re finally back with another Remake Roundup, where we examine an arcade classic and unearth modern remakes!

This time around we take a look at the venerable classic Super Mario Bros. franchise and see what sort of remakes are lurking around. This will be a two three-parter: the first part will focus on more straight-forward remakes, while the second will look at remakes that take the Mario concept and apply it to different gameplay styles (Mario as a metroidvania? Sure, why not) and then finally, we take a cautious gander at some of the more… esoteric interpretations.

Grab your fire flowers and, in some cases, axes, bombs or megablasters, and see how deep the green pipe goes.

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World’s End

As my hillbilly cowboy roundhouse kicked yet another boar rider off the edge of a cliff to his untimely death, I couldn’t help but think “this is weird.” More importantly, I also couldn’t stop thinking “this is awesome.”

An important message

About 4 years in the making, with a fourth and final chapter in the works, World’s End is an excellent – and I do mean really excellent here – strategy/tactics RPG that mostly flew under the radar: a crime that must be now corrected before karmic disaster befalls us all.

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Kingdom Builder

A 1-bit jam take on mixing city builders with the incremental/clicker genre, Kingdom Clicker presents an interesting, if very basic, prototype of how such a beast could work. And I can never resist those delicious Gameboy style graphics.

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[Freeware] Sinnerman

I’m not sure which sin(s) Sinnerman gets his name from, but at least one of them is sloth. He certainly moves about as fast as a particularly arthritic sloth, at least. I desperately wanted to like Sinnerman, but after half a dozen deaths I couldn’t handle repeating the cycle again. If the game speeds up this one caveat though, it’d be a dangerous contender for my time.

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Sample Action Game 01

With a name like Sample Action Game 01, expectations aren’t exactly going to be high, but where it lacks in the creative naming department, Action Game 01 more than delivers in terms of actual game. There’s not just a completely full freeware game to be found here, no, there’s oh so so much more.

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Melone in the Dark

Ever thought Alone in the Dark was all but the perfect progenitor of survival horror, suffering only from a distinct lack of melons? The answer to that problem which nobody asked for is Melone in the Dark, a pretty impressive jam game experiment that recreates the look n feel of Alone pretty awesomely well, though not much else.

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