Infiroad contains some of the hallmarks of the so-called idle/incremental genres – that is, you take a back seat to the game itself and mostly just direct things. Things start off slow with limited options to choose from, but open up as you progress through the game.
Unlike many similar games, though, Infiroad isn’t afraid to get balls-to-wall-insane pretty fast, reaching Disgaea levels of ludicrousness. Welcome to bat country.
In the fantasy dark ages, most household basements also contained giant rats, the lair of some horrible creature and probably an ancient world-ending cult or two. Legend of Basement takes a modern look at the question of what happened to all those vast subterranean networks after society moves on into the 21st century?
A short cute adventure about cats – or a gameboy-styled dungeon crawler? Well, that all depends on how you play Legend of Basement.
Fabled Quest: The Return of Valnis is a charming little retro RPG with cute pixel graphics and classical turned-based combat, though there’s not really much to it.
Fabled Quest comes with all the familiar JRPG trappings – explore, loot chests for equipment, kill monsters for XP, and find the big bad and end him. It’s pretty much as barebones as that, though the charming pixel art and quirky monsters elicit a sense of fun nostalgia.
One of the core drivers to starting this blog was to unearth and share unassuming freeware games that don’t get much coverage elsewhere. To some degree we’ve done this; at least – you won’t find many of the games we cover on Gamespot or Rockpapershotgun, but the rabbit hole goes a lot deeper… and its time we started digging into our vault a little more. I present: Hyuke Kigyouden, or, in its more easy to pronounce form: Ragnarok.
An obvious Castlevania inspired indie effort, Ragnarok isn’t going to provide any surprises at first glance, and even though it probably won’t dethrone indie stars like Cave Story or La Mulana any time soon, it’s an interesting enough – if still formulaic – take on the formula.
A few days ago – just in time for Christmas – we spewed out some of our best game picks from the blog. Now that the turkey carcasses have been picked clean and the hangovers have cleared (somewhat), it’s time to dip into Santa’s secret stash for more goodies from the past year or so…
New Retro Games’
Part 2: The Christmasing
We played a lot of games this year. Some of them we even wrote about! We generally shy away from too many “best of” listicle style articles, but figured this holiday day is a good time to sit back with a hot cup of mulled beer or flask of vodka and reflect on what a year of games it has been.
New Retro Games’
This isn’t a objective list, just our favourite picks from each category of game we’ve covered. As a basic ground rule, we are favouring fully playable, complete and more recently covered games. Unfinished games (beta, demos, etc) remakes, enhanced editions and the like won’t count unless unless they offered a new and complete playing experience on their own terms.
Without further ado…
You’d think that the primary occuption of the wizard profession – whether of the apprentice, master or arch variety – would be concerned with the actual learning and pratice of wizardry. As most games and movies have taught us, it turns out this is typically the farthest thing from the old coots’ minds. Wizards dabble in the arcane art of procrastinating much like the modern worker, except instead of sending cut ‘n’ paste motivational quotes and cat pictures to their friends, wizards teleport them to deadly arenas full of bloodthirsty monsters.
Same difference, really.
Castlevania has to be one of my favourite game series of all-times, from the classic Super Castlevania IV on the SNES to, of course, Symphony of the Night on the PSX, and some modern DS outings such as Order of Ecclesia. You’ll note that I didn’t include any of the 3D games in there, because they were mostly rubbish.
Old Konami haven’t quite figured out how to transfer the franchise into the 3D world just yet (with a few, notable exceptions), which is a fair crime since it’s not easy to make the move without losing that intangible something that makes the 2D counterparts work so well. But this one fan decided what the heck, and went and tried anyway, by taking it right back to the roots of the very first Castlevania.
If I will say one thing about Gold ‘n’ Blood, it is a platforming adventure true to its title: the demo is filled with a lot of gold, and a lot of blood. I mean the game was absolutely filled with dosh, with enemies and chests spewing forth a plethora of riches that would make even the Gold Box games blush. At least it looks absolutely gorgeous while it’s at it.