Category Archives: Arcade
You are sleeping on a mangy mattress in a room with nothing else in it but an old laptop, with no money, and no prospects. What do you do? Quit your job, of course.
a photo of my apartment, yesterday
That’s the premise of Indie Dev Story – the soul-crushing joy of the gig economy in a punishing sim/clicker game wrapping, where you rather recklessly try to beat all the odds to support yourself and release a killer game within a month.
A more arcade orientated 8bit metroidvania of sorts, Nutty Dimension didn’t contain any nuts, but plenty of machine guns, magic wands and mermaid photographers. And, really, isn’t that what computer gaming is all about?
As the developer puts it, “Conrad allen now starts the adventure to steal lianhein, with his bizarre girl friend who has the world’s strangest fetish.”
We played a lot of games this year. Some of them we even wrote about! We generally shy away from too many “best of” listicle style articles, but figured this holiday day is a good time to sit back with a hot cup of mulled beer or flask of vodka and reflect on what a year of games it has been.
New Retro Games’
This isn’t a objective list, just our favourite picks from each category of game we’ve covered. As a basic ground rule, we are favouring fully playable, complete and more recently covered games. Unfinished games (beta, demos, etc) remakes, enhanced editions and the like won’t count unless unless they offered a new and complete playing experience on their own terms.
Without further ado…
You’d think that the primary occuption of the wizard profession – whether of the apprentice, master or arch variety – would be concerned with the actual learning and pratice of wizardry. As most games and movies have taught us, it turns out this is typically the farthest thing from the old coots’ minds. Wizards dabble in the arcane art of procrastinating much like the modern worker, except instead of sending cut ‘n’ paste motivational quotes and cat pictures to their friends, wizards teleport them to deadly arenas full of bloodthirsty monsters.
Same difference, really.
Time for some New Retro News, where we give the run down on some recent releases, ports, re-releases, remakes and the like for your information consumption pleasure. CONSUME. OBEY. PUT ON THE VR GLASSES.
Ahem. So, four headlines instead of the usual three?! I know, I know, what is this madness indeed. But we’re all mad here, so buckle up:
- Rockman X3 prototype unearthed!
- Castilla Matilda EX edition ventures forth!
- Titus the Fox re-released on GOG!
- Wacky Wheels gets
wackier… about the same level of wackiness
Read on to know more…
When it comes to retro games, we spend a lot of time panning classic movie licensed games (and with good reason – they were almost universally terrible). However, it’s about time we dig up something more positive – so allow me to present Donkey Me: a collection of movie themes applied to the classic Donkey Kong arcade format.
Featuring 10 “skins” to choose from, there’s pretty much something for everyone here, whether it’s Raiders of the Lost Ark, Star Wars, Rambo, or my personal favourite, Gremlins.
Castlevania has to be one of my favourite game series of all-times, from the classic Super Castlevania IV on the SNES to, of course, Symphony of the Night on the PSX, and some modern DS outings such as Order of Ecclesia. You’ll note that I didn’t include any of the 3D games in there, because they were mostly rubbish.
Old Konami haven’t quite figured out how to transfer the franchise into the 3D world just yet (with a few, notable exceptions), which is a fair crime since it’s not easy to make the move without losing that intangible something that makes the 2D counterparts work so well. But this one fan decided what the heck, and went and tried anyway, by taking it right back to the roots of the very first Castlevania.
Like all good lazy license cash-ins of the 80s (and 90s), Thundercats – a cartoon about giant kitties fighting ancient Egyptians – was no stranger to enduring pretty terrible attempts at being made into “games”. I mean, lackluster gameplay aside, there wasn’t even a final showdown with Mum-Ra! Thundercats-no, if you know what I mean.
Now, a fan-made remake, which adds the “Super” nomenclature so loved in the 90’s to the title improves upon it in almost every way. But can Super Thundercats: The Lost Eye of Thundera elevate the source material into a good game? Or will it be another steaming load for the kitty litter box? Find out after the jump.